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EVE Asset Manager


EVE Asset Manager is a program that will help you manage your assets in the game EVE Online. It downloads your characters’ assets from the EVE API, then lets you view and search them. Please e-mail your suggestions, comments, and bug reports to wjrogers at gmail. Include “EVE” in the subject line to help me filter my mail. Thanks!

I have put a lot of my free time into this project and I would like to make it useful to as many people as possible. If you would like to help out in some way, please contact me to let me know what you think of the program. If you still want to help, I’m also happy to accept your donations of ISK. Please send them to Goncyn.

EVE Asset Manager skills screenshot

Downloads


EVE Asset Manager 1.6.3 (517 KB)
EVE Dominion 1.1.1 static data export (11,122 KB) (hosted on eve.no-ip.de)

If you need a program to decompress .bz2 files, try 7-zip.

How to Install


  1. Install the .NET Framework 2.0, which you can get from Microsoft Downloads.
  2. Extract EVE Asset Manager (download links above) to a folder somewhere on your computer.
  3. Extract the EVE data dump to the same folder as in #2.
  4. Run EVE Asset Manager and use the “Options > Manage Keys” menu item to enter your account ID(s) and full API key(s), which you can get from http://myeve.eve-online.com/api/.

You should now be able to click “Options > Refresh Assets” and get a list of all your assets. Use the search fields and the “Query” button to search. For further documentation, you can have a look at the FAQ.

How to Upgrade


To upgrade, simply download the latest EVE Asset Manager zip file above, then extract the new files, overwriting your old EVE Asset Manager files. After upgrading, please click “Options > Refresh Assets” to make sure any changes to the local cache format take effect.

If you are updating to a newer version of the EVE data dump, I recommend deleting the old one. That will make sure you aren’t still using the old one unknowingly. Check “Options > Options… > General > Data dump path” and verify it points to the new file.

Credits



History


Version 1.6.3, 14 February 2010



Version 1.6.2, 8 January 2010



Version 1.6.0, 3 January 2010



Version 1.5.1, 8 February 2008



Version 1.5.0, 5 February 2008



Version 1.4.2, 28 January 2008



Version 1.4.0, 27 January 2008



Version 1.3.0, 22 January 2008



Version 1.2.0, 21 January 2008



Version 1.1.0, 19 January 2008



Source Code


The source code for this project is hosted on GitHub. GitHub makes it easy for you to branch the project and contribute code (read about GitHub). You will need the git version control system to obtain a copy. There are three separate projects, two libraries and the main application. You can also download a ZIP or tarball source archive by clicking the “download source” header on the GitHub project page.

http://github.com/wjrogers/heavyduck.eve/tree
http://github.com/wjrogers/heavyduck.eve.assetmanager/tree
http://github.com/wjrogers/heavyduck.utilities/tree

I am happy to review any patches sent my way.

License and other Legal Info


Copyright © 2008-2010 William J Rogers (wjrogers at gmail).

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

Icons from the pinvoke fugue set copyright © Yusuke Kamiyamane used under the terms of the Creative Commons Attribution 3.0 license.

Application window icons including the main application’s “treasure chest” icon are from free icon sets by Firewheel Design, obtained from IconBuffet.



CategorySoftware, CategoryEve
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